![]() When Apple launched its App Store in 2008, Unity quickly added support for the iPhone. It included a Networking Layer for developers to create multiplayer games based on the User Datagram Protocol, offering Network Address Translation, State Synchronization, and Remote Procedure Calls. The release also added features whereby developers could collaborate more easily. The release included an optimized terrain engine for detailed 3D environments, real-time dynamic shadows, directional lights and spotlights, video playback, and other features. Unity 2.0 launched in 2007 with approximately 50 new features. Unity was initially released for Mac OS X, later adding support for Microsoft Windows and Web browsers. The next year, Unity was named runner-up in the Best Use of Mac OS X Graphics category in Apple Inc.'s Apple Design Awards. The Unity game engine launched in 2005, aiming to "democratize" game development by making it accessible to more developers. The engine has been adopted by industries outside video gaming, such as film, automotive, architecture, engineering, construction, and the United States Armed Forces. The engine can be used to create three-dimensional (3D) and two-dimensional (2D) games, as well as interactive simulations and other experiences. It is particularly popular for iOS and Android mobile game development, is considered easy to use for beginner developers, and is popular for indie game development. The engine has since been gradually extended to support a variety of desktop, mobile, console and virtual reality platforms. While the developer menu is open, hovering the mouse over a building will show its ID, name, and statistics.Unity is a cross-platform game engine developed by Unity Technologies, first announced and released in June 2005 at Apple Worldwide Developers Conference as a Mac OS X game engine. Examine Building ID: Will focus the camera onto the specified building, if it exists.Aurora Intensity: Lets you control the northern lights effect, so you can have Aurora Borealis at any time of year, at any time of day, in any part of the country, localized entirely within your city.Cloud Intensity: Lets you control the cloud thickness.Fog Intensity: Lets you control the amount of fog.Rain Intensity: Lets you control the amount of rain falling.Day/Night Speed: Lets you control the speed of the day/night cycle. ![]() Time: Lets you manually control the day/night cycle and sun position.Show Cloud: Opens a "Cloud Browser" menu where you can create or delete test files, presumably stored in the Steam Cloud.Show Camera Info: Displays camera coordinates and rotation vector on-screen, with buttons to copy them to the clipboard.Show Chirps: Opens a very large, scrollable menu where you can trigger all Chirper messages.Show Tutorial Tags: Opens a menu where you can trigger the various help message popups.Language UI: Opens a menu where you can change the game language.However, it can take several (real life) minutes for them tor trigger, and you don't get to choose where they impact. Disaster UI: Opens a menu where you can trigger any disaster, including ones not normally selectable.Unlocks an additional option, "Show Custom Content P" which shows more bars. Loading Profiler: Shows colored bars on the screen.Full Demand: Locks residential, commercial, and industrial demand at 100%.Disable Fires: Prevents buildings from catching fire.Disable Abandonment: Prevents buildings from becoming abandoned.Analog Controller: Enables the use of a joystick to move the camera.Unlimited Camera: Lets the camera pan outside city limits.Clear Config: Resets all game settings.Clear Achievements: Relocks all Steam achievements(!).Reset Milestones: Relocks all milestones except Little Hamlet.Unlock Area Buildings: Unlocks all industrial, park, and school buildings.Unlock Monuments: Unlocks all monuments.Unlock Unique Buildings: Unlocks all unique buldings.Unlock Progression: Unlocks all milestones.Unlock Milestone: Unlocks the next milestone.Reset Statistics: Unknown probably related to City Statistics menu.Remove Buildings: Deletes all zoned buildings.Abandon Building: Forces a random building to become abandoned. ![]()
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